War Thunder will be worse than WoT. There is a new horrible progression system that is coming out in WT that will make it worse than WoT, and thoose scumbags at Gaijin even gonna steal some money. You need to unlock next plane by unlocking several modules in previous plane in the lineup, or use GE to instantly unlock thoose modules if you dont want to fly it. You cant skip planes without GE anymore. That means anything thats not top of its tier performance wise is cannon fodder. German jets are tier 5 of course, which is supposed to represent korean war jets, nothing new here. You need to unlock several planes in current tier to progress to next tier. E you need 4 planes unlocked in tier 4 to progress to tier 5. That means that I at some point gonna need to grind a whole tree which I dont want since we grinding trees now just like in WoT just to progress to next tier. Thats 10 times more grind and money sucking than WoT.
Ansaldo L5 The L5 was a 5 ton light tank developed from the L3 series tankettes, which in turn were an evolution of the Carden-Loyd tankette. Experiments for fitting a turret on top of an L3 tankette started in , with the first trials equipped with twin 8mm Mgs in the turret and later on swapped so that the gun was in the turret and Mgs in the hull.
Its power to weight ratio would limit its performance in hilly terrain while tiny side armor would put it at disadvantage when brawling, however the 20mm Breda will give pause to anything not armored enough to absorb the hits with impunity. Conceived for mountain warfare it was reasonably protected and armed with the same howitzer as the mythical Fiat , it could serve as starting point for the semovente line, as L3 and L6 based designs unfortunately don’t have suitable gun choices.
All in all, in WOT it would play like a more agile but less armored T18, preying on poorly protected targets using mostly high explosive shells. Clearly inspired by the German Neubaufahrzeug, it was a massive tank although under-armed and under-armored just like similar designs.
WOT – free-to-play online multiplayer tank battles simulator made on the basis of the famous wars and the modern war vehicles from Wargaming. Read recent WoTS EU news.
Impressive, some improvements should be made. Super fun, great strategy involved, however there are some very rude players that cant handle defeat. Also, the matchmaking system often makes teams quite unfair, making one team almost guaranteed to win, while the other has almost no chance to win. Overall, the graphics are pretty good for a mobile game, and over time they are very much improving. I really like how the graphics are adjustable so that even weaker devices can handle this game.
Since this game has started, the amount of available tanks has increased by a HUGE amount, and some balances and improvements have been made to tanks to make this game fair. A lot of people complain about the kv tank lines being too powerful, however they are balanced out by being quite slow, and their fire rates are slow, along with several weak spots that can be hit from the front. And some use of strategy helps to take out tough tanks too. Overpowered Oct 13, Destore 73 Kv is extremely over powered, one shots a Chi two!
They are basically unstoppable! Please nerf this tank! Not even a Tiger 1 can take a KV head on! Again please nerf this tank!
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Leave a comment The public test for the 8. The patch notes include pretty much everything expected, and one or two other items. Firstly, the main addition are the Chinese tanks. There are also three premium tanks being added, two British and one French. Four maps Prokhorovka, Redshire, Erlenburg, and Ruinberg are being moved over to the new rendering system.
22 July World of Tanks Blitz. Play Video. World of Tanks Blitz Wot is a good game when you have s plan and a platoon. The real issue in this game lies in balancing the matchmaking.
Speed Dating Cougar Nyc – 4econtrols. Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other’s suitability as a prospective partner. Upper class matchmaking The programme of EU-China Tourism Year foresees numerous events including high-level political conferences, business summits as …ecty Facially, he looked the same as his picture.
Since divorce is increasing in many areas, sometimes celebrated with ” divorce parties “, [ ] there is dating advice for the freshly divorced as well, which includes not talking about your upper class matchmaking or your divorce, but focusing on “activities that bring joy to your life. In this example, object instance is a Liechttraktor Tank and has attributes associated with tank properties. Dating – Wikipedia Hannah Pool was a matchmaking cynic — until she was set up with her current partner four years ago.
The upper class matchmaking presented in FIG. A Muslim cleric runs Iran’s first officially sanctioned internet dating agency”. One dating adviser agreed that love is risky, and wrote that “There is truly only one real danger that we must concern ourselves with and upper class matchmaking is closing our hearts to the possibility that love exists.
Matchmaking Finance and Infrastructure Thus, upper class matchmaking if there is room left in the battle session, and there are only vehicles of type Heavy Tank in the queue, matchmaking server might instead wait for a different vehicle type to be placed in the queue when the number of heavy tanks already in the battle session meets a predefined threshold or limit.
Thus, even if there is room left in the battle session, and there are only vehicles of type Heavy Tank in the queue, matchmaking server might instead wait for a different upper class matchmaking type to be placed upper class matchmaking the queue when the number of heavy tanks already in the battle session upper class matchmaking a predefined threshold or limit.
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Match Background A match is a small stick of wood or strip of cardboard with a solidified mixture of flammable chemicals deposited on one end. When that end is struck on a rough surface, the friction generates enough heat to ignite the chemicals and produce a small flame. Some matches, called strike-anywhere matches, may be ignited by striking them on any rough surface.
On another note, from what i have gathered there will be no “matchmaking” as we know from WoT. I believe it will be lobby based, where you enter a “sub-server” with a group of people, with map rotation, and you can see what everyone else is bringing in.
During WWII technological collaboration with Germany was of course sought, with the most renown products being the licensed DB series engines, which powered the best Italian airplanes of the war. Maybach engine licenses were given in early , thus failing to make an impact. Italian high command on the other side considered both local manufacturing of the tank and importing the parts for local assembly, projects stopped by the allied bombing campaigns and ultimately by the invasion of Italian soil.
Had the Panther been put in production, the Italian army would have had a tank able to carry its most powerful guns in a mobile and relatively well armored platform superior to even the P43, it’s most advanced tank project. It should be noted that what Italy received in license was just the MAN plans and production data and not other components, as for example they had to separately license the engine: This means that rather than setting up yet another production line it’s extremely likely native components would have preferred.
Engine wise, other than the still in design HP SPA which is likely an attempt to copy the MB HL the only engines powerful enough to push such an heavy tank were airplane ones, precisely the Daimler Benz series licensed copies. This wouldn’t be new to the Panther, as the German themselves discussed implementing the DB derived MB engine as measure to deal with shortages of Maybach engines. Using the German conversion as indication, we could estimate that mounted on a tank this engine would deliver something around HP, slightly better than the HL in terms of sheer power but at the price of a much bigger engine.
As Italy didn’t have heavy tanks like the Tiger it’s likely that the Panther II chassis would have been chosen to face soviet heavy tanks in and beyond. To push such an heavy beast it’s likely that an aero engine would have been chosen again instead of the HL as Italian doctrine called for mobility and they saw slower design such as the otherwise formidable KV as unpractical , again a DB series copy.
The Fiat RC.
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Discuss Updated We spoke at length about the improved matchmaker in the Common Test announcement. How It Works The improved matchmaker builds two teams with several key criteria in mind. Its goal is to get you in a battle quick and make sure the two teams it assembles are:
Sep 06, · The public test version of WoT has been announced with accompanying patch notes. Without playing it (of course, I doubt I will partake in the public test) here are my impressions, going through things in the order of the patch notes. We are getting an expansion of the Russian Tank Destroyer tree, with four new additions at.
Presumably the patch itself will hit just before Christmas. This update has, as its main feature, the introduction of Japanese tanks. Onto the tanks themselves. Well, I will not be trialling them on the live server, but there are essentially two lines. Without having any experience of any of the tanks my intention is to progress up both lines, but we shall see how things go. One thing I will note is how small this introduction is.
There are even fewer tanks than in the Chinese tree. Both Quickybaby and Jingles have done overviews of the Japanese tanks. The basic verdict seems to be that in the early days the lights appear superior to the mediums, that the mid-tier mediums are almost like poorly armoured heavies, and that the line really starts to step up around Tier VIII. The other overall impression is very good gun depression, generally though not always reasonable to very good firepower, but also generally poor armour — the Tier X being a partial exception.
These are not the only tanks being introduced however. There are two high-tier Russian mediums completing that second line. There is however one rather significant gameplay change, which I think will have far-reaching consequences, albeit with a time delay as folks adjust.
Best tank. Tier 5
First daily victory with the vehicle Coefficient of 2 No Exiting battle during loading screen or countdown No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e. No “Joining a battle” bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e. Exiting battle after countdown There is a penalty for XP earning, but only if the tank has not yet been destroyed.
May 24, · This is the final part of a series, see part 4, 3, 2 and 1 first. Every cheat is an inbalance in the game. Every inbalance can be exploited. The exploit is the ultimate proof, everything else can be disproved. I can write essays about a hidden door in the wall, I can use lot of evidence, I can be as.
They share nearly identical concealment ratings, maneuverability statistics, guns, and health. The two ships are extremely similar, but Asashio plays completely differently due to her unique torpedo armaments, and by having the Torpedo Reload Booster occupying a separate consumable slot as with Akizuki. Technically speaking, Asashio is the stealthiest destroyer in her matchmaking spread, having a slightly smaller air detection radius than Kagero and HSF Harekaze.
This allows her to control vision and spotting ranges exceedingly well, utilizing her stealth as another layer of armor against enemy vessels. It’s her torpedoes which make her truly unique: Asashio is equipped with a deep water variant of the same Type 93 mod. They have increased flooding chance, are harder for enemies to detect, and have a whopping 20 kilometer range while still retaining 67 knots of speed As a result of Asashio only being able to damage battleships and the rare aircraft carrier with her torpedoes, she is a highly specialized ship: She has only her guns with which to combat enemy cruisers and destroyers, a state of affairs that leaves her highly vulnerable to both ship types.
Using her concealment to avoid unwinnable fights is also a valid strategy, and can keep her in the game for longer. Asashio from the NA forums Pros:
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A lot depends on unknowns at this point. For example, will the new premiums be nerfed, and how badly? Will their credit coefficients be boosted, because of their new premium status? For example, if the T21 and T37, as premiums, earned less credits than an uptiered Tier VI version of the M24 Chaffee, would you still want to drive them? I find it amusing how you still can stand there, progressing the cut-idea and thinking of how it would look like.
Perhaps the pack-leader of the recent ‘do x to fantasy/sci-fi staple y’ game name trend, Robot Entertainment’s Orcs Must Die was a giddy, gory carnival of greenskin slaughter in a tower defence meets Diablo kind of way.
It is an opportunity for us to reflect on the language and ideas that represented each year. So, take a stroll down memory lane to remember all of our past Word of the Year selections. Change It wasn’t trendy , funny, nor was it coined on Twitter , but we thought change told a real story about how our users defined Unlike in , change was no longer a campaign slogan. But, the term still held a lot of weight.
Here’s an excerpt from our Word of the Year announcement in
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We reviewed the Xbox edition earlier this year on Spawn Point, and we were pleasantly surprised; the game felt right at home on a console. So when we heard it was coming to touch screens, we were cautiously optimistic. HEX The basic presentation will be familiar to series veterans. Once you select your tank you wait for the game to match-making two balanced teams. Which is, thankfully, quick.
Asashio — Japanese premium Tier VIII destroyer.. Japanese destroyer Asashio was the ultimate ship of this type in Japan, built after the launch of the Fubuki-class absence of constraints on displacement allowed naval architects to find a good balance between speed, armament, and hull size.
The player has control over the vehicle’s movement, firing, and can communicate with allied players through typed or voice chat. A simple random match is won either by destroying all vehicles on the opposing team or capturing the opposing team’s base. There are other game modes that change the rules of the battle, but gameplay mechanics remain the same.
World of Tanks contains multiple game mechanics such as camouflage, shell ricochets, and module damage. Game modes The players in World of Tanks can choose six primary types of battles: Within random battles, players can also participate in platoons, groups of two to three players who are put into the same team. There are also missions to be completed in the game modes for varying amounts of rewards.
Vehicle types The vehicles are modeled to closely resemble their counterparts in real life,   however certain parameters have been simplified or modified to fit game mechanics, and better gameplay. There are also few main battle tanks in the game, listed as TDs or HTs. Each nation has at least one line of vehicles starting at tier I to tier X, players progress by playing games in vehicles in that line.
All vehicles are fully tracked with exception for several vehicles used only for special events, and cover the eras from World War I i.
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Law professor Anthony Sebok: If a lawyer provides privileged information to a third party, “the lawyer has now put at risk the client’s interests. You sue, you pay—at least until you win your case. You want to sue, you find a litigation finance firm that will bet on you winning that case, and they pay—until you win and pay back the finance firm, plus its fee.
Pieces of Armor are items that reduce the amount of damage a player takes by increasing the player’s defense. All armor is either crafted at a Workbench, at an Anvil, purchased from NPCs or dropped from monsters. An Accessory can also give 4 defense each with the reforge warding, adding up to
March 9 edited So I’ve been skimming through Wargaming’s patents that deal with the functioning of the MM as you do. We’ve had a conversation with a clanmate a few weeks back regarding how winrates factor into the matchmaking one sees in the game. I’d seen the patents regarding this before so I wanted to refresh my memory, but this time I’ve seen a couple other interesting factors as well. So I wanted to share them with you. Algorithms that determine winrate: Thus, when a player has been repeatedly put into too many difficult battles, the balancing is done in favor of easier battle sessions, thereby encouraging the player by providing an easier game environment.
Similarly, when the player has been repeatedly put into too many easy battles, the balancing is done in favor of harder battle sessions, thereby keeping the player challenged instead of letting the player become bored with easy games. Another possible algorithm is to increase the battle level by one within the permissible range for a vehicle each time a player wins a battle with that vehicle, and decrease the battle level by one within the permissible range each time a player loses a battle with that vehicle.
If the battle level is already at the upper end of the range and the player wins the battle, the battle level may remain constant. Similarly, if the battle level is already at the lower end of the range and the player loses the battle, the battle level may remain constant. There have been mentions in the past that WG doesn’t actually use this algorithm in their games; this doesn’t strike me as plausible: Because it doesn’t make sense not to use it.
There are some gambling-psychology-mind tricks that others can tell you more about.